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Sci-Fi Exploration Scene - Made with Procedural Textures

Figure sourced from Mixamo for storytelling purposes: https://www.mixamo.com/#/?page=1&query=akai&type=Character

The obelisk and planetary surface textures were created in Substance Designer. This allows for effortless customization, enabling the creation of countless variations with ease.
The scene was fully assembled in Blender. The procedural textures allow for a flexible workflow, enabling rapid iterations and variations to suit different creative goals.